← Return to Fox Game: Incremental Colony Sim v17.1
Devlog
- June 14, 2024 by Oliver Bates#idle, #casual, #fun, #incremental, #colony, #cuteThis update brings the prestige shop, and makes expeditions faster paced. Major Changes Added Prestige Shop Prestige give 1% production bonus instead of 5% You can now pin buildings after researching... Continue reading
- May 17, 2024 by Oliver Bates#incremental, #idle, #cute, #casual, #fun, #tower defence, #colonyGot some nice graphics for ya'll! Complete graphic overhaul of: * All buildings * Foxes * Enemies * Background Major Changes Enemies now steal your resources when attacking Increased prices for mid-la... Continue reading
- May 10, 2024 by Oliver Bates#incremental, #idle, #colony, #sim, #casual, #cute, #relaxedToday we introduce two new concepts! Deep Stash - a new way to hold infinite resources in the end game. And you get to go fight baddies on expeditions! Week 19 Major Changes: Playable Expeditions! New... Continue reading
- May 03, 2024 by Oliver Bates#incremental, #idle, #cute, #colony, #sim, #resource managementI want to deliver the best possible experience, that's why I take time to carefully craft these updates. Right now I'm working on a huge update that will add a whole new way to play the game, and I do... Continue reading
- April 19, 2024 by Oliver Bates#idle, #colony, #simulator, #cute, #casualEnemies were way too agressive, so I've calmed them down a bit. Let me know if it is still too much! Major Changes I've drastically decreased the amount of enemies in the early game The game now pause... Continue reading
- July 29, 2023 by Oliver Bates#colony, #sim, #incremental, #idle, #fox, #gameJust released a new game! So in this game, we get to raise a cute colony of foxes! Isn't that exciting? My main goal with this game is to create a fun incremental game that is somewhat challenging but... Continue reading