Big enemy nerf


Enemies were way too agressive, so I've calmed them down a bit. Let me know if it is still too much!

Major Changes
I've drastically decreased the amount of enemies in the early game
The game now pauses when a building is destroyed
buildings have twice as much health.
sped up brick production with a new tech upgrade
added a new function: Expeditions!
Minor changes
Your base levels up (after researching Scouting)
Enemies now get progressively stronger and tier up
Prestige is now shown visually in the top left corner of the screen (for any prestige gained after this update)
Brick Tower is 40% more accurate
Alt+Tab doesn't unpause the game
Clarified Transcendance Text
Building construction times increase slowly with each subsequent building
Building costs no longer add extra materials, after X amount of buildings
Library has been buffed
Bug fixes
Fixed a bug that could cause a brief stutter when placing buildings
Fixed issue where falafels would stop dropping after a while
Garage is no longer being unlocked so early

Files

Fox Game v7.zip Play in browser
27 days ago

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