Big enemy nerf
Enemies were way too agressive, so I've calmed them down a bit. Let me know if it is still too much!
Major Changes |
I've drastically decreased the amount of enemies in the early game |
The game now pauses when a building is destroyed |
buildings have twice as much health. |
sped up brick production with a new tech upgrade |
added a new function: Expeditions! |
Minor changes |
Your base levels up (after researching Scouting) |
Enemies now get progressively stronger and tier up |
Prestige is now shown visually in the top left corner of the screen (for any prestige gained after this update) |
Brick Tower is 40% more accurate |
Alt+Tab doesn't unpause the game |
Clarified Transcendance Text |
Building construction times increase slowly with each subsequent building |
Building costs no longer add extra materials, after X amount of buildings |
Library has been buffed |
Bug fixes |
Fixed a bug that could cause a brief stutter when placing buildings |
Fixed issue where falafels would stop dropping after a while |
Garage is no longer being unlocked so early |
Files
Fox Game v7.zip Play in browser
Apr 19, 2024
Fox Game: Incremental Colony Sim v17.1
An incremental game about raising a colony of foxes.
Status | Prototype |
Author | Oliver Bates |
Genre | Survival, Simulation, Strategy |
Tags | 2D, Casual, Cute, GameMaker, Idle, Relaxing, Singleplayer, Tower Defense |
Languages | English |
Accessibility | Color-blind friendly, High-contrast, Interactive tutorial, One button, Textless |
More posts
- Fox Game - Trancendance shopJun 14, 2024
- Fixed some minor bugsMay 25, 2024
- Fox Game Update 13May 24, 2024
- Complete graphical overhaul pt 1May 17, 2024
- Hotfix 11.1May 11, 2024
- 🦊 Playable Expeditions!May 10, 2024
Leave a comment
Log in with itch.io to leave a comment.